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3D ׷ ̳ʸ  VRAY


SMART
 

3D ׷ ̳ʸ VRAY

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Ⱓ
2006-12-13
PDF
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15 M
PC ƮºPC
Ȳ
3, 0, 0
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Vray Թ. å 3DS Max 뿡 ͼ VRay ⺻ ǹ Ͽ ߿ ɼǺ м Ϻϰ ֵ Ͽ. VRay Ķ͵ ˱ Ұϴ ģ ۷(reference) ǽ ڼϰ ٷ Ʃ丮(tutorial) ʰ ̷Ӱ Vray ֵ Ͽ.

ηCD å ӿ ϵ Vray ֿ ɼǵ Ȱ ֵ ϵǾ.

Ķ : , ƴ϶ ̾߱ Ѵ.


η CD Ұ
VRay Demo ٿε
å
ãƺ

Chapter 01 GI , VRay

Section 01 VRay ˰ ͵
GIobal Illumination ȿ
VRay ޴
VRay ɵ

Section 02 ˾ƺ VRay ġ VRay ġ
VRay 3DS Max ⺻
Authorization
System Units

Section 03 VRay
[Workshop] VRay

Section 04 ø(Sampling)
Sampling
Sampling
Ҵ
ġ
ø ߿伺
ø ɼ

Chapter 02 VRay Parameters (I) : Renderer

Section 01 Frame buffer
Frame buffer Ѿƿ
[Workshop] VRay
VRay

Section 02 Global switches
Global switches Ѿƿ

Section 03 Image sampler (Antialiasing)
Image sampler Ѿƿ
[Workshop] Image sampler
[Workshop] Antialiasing filter

Section 04 Indirect illumination (GI)
Indirect illumination (GI) Ѿƿ
[Workshop] Reflective ɼ
[Workshop] Refractive ɼ
[Workshop] Saturation ɼǰ color bleeding
[Workshop] Contrast / Contrast base ɼ
[Workshop] Multiplier ɼ

Section 05 GI engines
Quasi-Monte Carlo GI Ѿƿ
[Workshop] QMC GI ȿ ǰ
[Workshop] Secondary bounces ɼ
Irradiance map Ѿƿ
[Workshop] IM ø
[Workshop] Check sample visibility ɼ
[Workshop] Mode
Global photon map Ѿƿ
[Workshop] PM GI ȿ
Light cache Ѿƿ
[Workshop] LC GI ȿ
[Workshop] Mode
[Workshop] Use light cache for glossy rays ɼ

Section 06 Caustics
VRay Caustics ȿ
Caustics Ѿƿ
[Workshop] Caustics ȿ

Section 07 Environment
Environment Ѿƿ
[Workshop] Environment ȿ

Section 08 QMC Sampler
QMC Sampler ø
QMC Sampler Ѿƿ
[Workshop] QMC Sampler Ѿƿ ǰ

Section 09 G-Buffer/Color mapping
G-Buffer`/`Color mapping Ѿƿ
[Workshop] G-Buffer ä
[Workshop] Color mapping

Section 10 Camera
Camera Ѿƿ
[Workshop] Depth of field ȿ
[Workshop] ȿ

Section 11 Default displacement
Default displacement Ѿƿ
[Workshop] VRay Displace map

Section 12 System
System Ѿƿ
VRay object properties ȭ
[Workshop] VRay object properties
VRay light properties ȭ

Chapter 03 VRay Parameter (II) : Misc.

Section 01 VRayMtl
VRayMtl
Basic parameters Ѿƿ
BRDF Ѿƿ
Options Ѿƿ
Reflect interpolation / Refract interpolation Ѿƿ
[Workshop] SSS(Sub-Surface Scattering) ȿ

Section 02 VRayMtlWrapper / VRayLightMtl
VRayMtlWrapper
[Workshop] VRayMtlWrapper
VRayLightMtl
[Workshop] VRayLightMtl

Section 03 VRay ϴ map
VRayBmpFilter(VRay Bitmap Filter)
VRayEdgesTex
[Workshop] VRayEdgesTex
VRayHDRI
VRayMap

Section 04 VRayLight / VRayShadow
VRayLight
VRayShadow

Section 05 VRayProxy / VRayPlane / VRayFur
VRayProxy
[Workshop] VRayProxy
VRayPlane
VRayFur
[Workshop] VRayFur

Section 06 VRayDisplacementMod / VRayToon
VRayDisplacementMod
[Workshop] VRayDisplacementMod
VRayToon
[Workshop] VRayToon

Chapter 04 VRay Ȱ

Section 01 ǹ GI
GI /
[Workshop] Irradiance map Primary ϴ
[Workshop] Light cache Primary ϴ

Section 02 dz õ lighting ۾
[Workshop] dz õ ȿ 01
[Workshop] dz õ ȿ 02

Section 03 ǿ õ lighting ۾
[Workshop] ǿ õ ȿ

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